Digital Content Creation – Intermediate Digital Competency

Cross-cutting
Digital Skills

Digital Skills

Duration

40 hours

PRESENTATION

Thanks to this Intermediate Digital Competency Course in Digital Content Creation You will acquire advanced digital skills that will enable you to modify and improve information and content in existing texts to create new, original content, integrating structures of hardware y software. Upon completion, the student will have the necessary knowledge to function effectively safe and proficient in creating and editing content in various formats, as well as in using basic programming tools, thereby expanding their existing knowledge in the field. Students will always have access to new ways to explore and interact within the digital world.

Objectives

  • Design and create digital content using various formats using the tools' basic features.

  • Learn about the possibilities offered by the manufacturing digital technology in various fields.

  • Develop attitudes interest in learning about digital manufacturing facilities.

  • Being able to design objects 3D using digital technology.

  • Solve problems using programming tools.

Syllabus

TEACHING UNIT 1. CREATING AND EDITING COMPLEX DIGITAL CONTENT 1. Selecting applications/software for viewing, playing, and editing 2. Running complex content 3. Identifying and applying advanced options and features in applications 4. Identifying and applying complex functions to format a digital document TEACHING UNIT 2. DESIGN, INTEGRATION, AND REDESIGN OF DIGITAL CONTENT 1. Design and layout of digital content to create graphic designs 2. Selection and evaluation of digital content banks and repositories 3. Use of features based on the specific characteristics of applications and the integration of diverse content TEACHING UNIT 3. DESIGN AND MANUFACTURE OF SIMPLE OBJECTS USING DIGITAL TECHNOLOGY 1. Development of a digital fabrication project 2. Manipulation of 3D objects available in repositories 3. Design and creation of simple models using user-friendly applications 4. Basic operation of 3D printers TEACHING UNIT 4. BASIC PROGRAMMING TOOLS 1. Making simple modifications to macros and code blocks 2. Applying changes to code in an external application 3. Applying basic programming structures
Request for Information

Related MOOCs

Course
The Course on Workplace Risk Prevention, Ergonomics, and Mental Health addresses the growing need to ensure environments...
Course
In the age of remote work, hyperconnectivity has put companies under the scrutiny of the Labor Inspectorate....
Course
In a world of global digitization, hyperconnectivity has gone from being an advantage to becoming a challenge...

Are the Educa PHAROS courses eligible for credit?

Many courses can be credited toward the master's programs at Structuralia.

Facts about our area

+ 1.483

Hours

+88.999

Minutes

264

Courses

Educa PHAROS is a next-generation training model that places a company’s human capital at the forefront. Through a platform that adapts to each company’s corporate identity and offers a total of more than 900 courses, it provides tailored training for each organization. The unlimited flat-rate plan provides each company with the number of courses that best suits its needs, as well as the ability to determine which employees will have access.
Scroll to Top