Digital Experience Design and User Interface Design

Industry-Specific
Digital Skills

Schedule

Duration

3:00 p.m.

PRESENTATION

The Certificate in Digital Experience and User Interface Design It stands out for providing students with a comprehensive and structured approach to developing strong skills in digital product design. From a deep understanding of the fundamentals of usability to the ability to create visually striking interfaces, participants will learn key concepts, such as UX, User-Centered Design, UI, Wireframes, and Prototypes. Beyond exploring theories, this training program stands out for its practical and applied approach to essential tools and processes, providing students with a well-rounded preparation to successfully tackle a wide variety of projects.

Objectives

– Understand the difference between UI and UX, by identifying its key attributes.

– Analyze the importance of the usability and apply the priority pyramid.

– Explore the role of the UX designer and the stages of design, applying UX techniques and tools.

– Master the User-Centered Design and Its Methodologies, incorporating user-centered marketing.

– Apply multidisciplinary approaches and design-research cycles in user-centered design.

– Master the UI elements, optimizing interfaces and understanding the fundamentals of interaction design.

– Create wireframes, understanding their relationship to UI and applying them in information architecture.

Syllabus

TEACHING UNIT 1. INTRODUCTION Introduction Usability What is UI vs. UX – User Interface vs. User Experience Attributes Complexity and Importance of Usability Usability Priority Pyramid Usability Improvements to the Final Product Processes and Tools TEACHING UNIT 2. USER EXPERIENCE (UX) Definition of User Experience Principles of User Experience The Role of the UX Designer in the Creation Process Stages of UX Design Techniques for UX Design UX Tools TEACHING UNIT 3. USER-CENTERED DESIGN What Is User-Centered Design? What Is the Purpose of User-Centered Design? User-Centered Design Methodologies User-Centered Marketing Application of User-Centered Design Examples of User-Centered Design LEARNING UNIT 4. APPROACHES TO USABILITY Introduction A Multidisciplinary Process Applied Usability The Design-Research Cycle LEARNING UNIT 5. USER INTERFACE (UI) Definition of User Interface (UI) Elements of the User Interface Optimizing User Interfaces Tools for UI Design Perception-Based Design Fundamentals of Interaction Design Mood Boards What is IxD? TEACHING UNIT 6. WIREFRAMES AND PROTOTYPES What Are Wireframes? Objectives of Wireframes Relationship to the UI Classification of Wireframes Information Architecture Wireframe for an App
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Are the Educa PHAROS courses eligible for credit?

Many courses can be credited toward the master's programs at Structuralia.

Facts about our area

+ 1.483

Hours

+88.999

Minutes

264

Courses

Educa PHAROS is a next-generation training model that places a company’s human capital at the forefront. Through a platform that adapts to each company’s corporate identity and offers a total of more than 900 courses, it provides tailored training for each organization. The unlimited flat-rate plan provides each company with the number of courses that best suits its needs, as well as the ability to determine which employees will have access.
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