BIM: Visualization and Presentation Skills

Industry-Specific
Digital Skills

Engineering, Construction, and Infrastructure

Duration

40 hours

PRESENTATION

Through the formation of BIM Visualization and Presentation Skills, participants are immersed in the exciting world of architectural representation. Taking a professional approach, students will embark on projects designed to help them master the render creation striking, exploring the intricate processes from conception to execution. The syllabus builds from the ground up with Revit and V-Ray, until the implementation of innovations such as cloud rendering and the use of Enscape3D. This fosters a rigorous yet accessible understanding of key concepts and provides training in cutting-edge techniques for creating narrative animations and visual representations of high quality. This training is an essential step for professionals seeking to stand out in the dynamic world of architecture and design.

Objectives

  • Introduction to the process of creating rendered images: Camera angles and shots, lighting, material selection, texturing, image formats, and channels.

  • Getting familiar with the basic concepts of the discipline and its elements, such as HDRI, texture maps, a material's Fresnel effect, etc.

  • Production of our first interior image.

  • How the cloud rendering and how to export our work to other software programs.

  • Creation of animations and videos.

Syllabus

TEACHING UNIT 1. RENDERING WITH REVIT AND VRAY (I) 1. Introduction to rendering processes. Workflow focused on interior images 2. How the V-Ray interface works. General features. Types of rendering engines. Uses and applications of each 3. Exterior lights and camera options. Scene setup. Troubleshooting 4. Environments and indirect lighting. Backgrounds and the role of HDRI in interior images 5. Interior lighting. Types of lights and their uses TEACHING UNIT 2. RENDERING WITH REVIT AND V-RAY (II) 1. Interior lights (II). Application in a scene 2. Applying materials to geometry (I). Material properties 3. Applying materials (II). Texture maps 4. Applying Materials (III). Reflection, refraction, emissivity, and transparency 5. Exporting Results. Formats and image channels. Post-production work TEACHING UNIT 3. CLOUD RENDERING 1. Render farms. Use and advantages 2. Preparing geometry for export 3. Platforms and operation. Examples and recommendations (I) 4. Platforms and operation. Examples and recommendations (II) 5. Export formats and compatibility with other external platforms: Lumion, UE4, Twinmotion LEARNING UNIT 4. RENDERING AND ANIMATIONS WITH REVIT AND ENSCAPE3D 1. Introduction to Enscape. Current Advantages and Limitations 2. Interior Image Workflow Using Enscape (I) 3. Creating Animations (I). Sequential Walkthrough 4. Creating Animations (II) 5. Creating Animations (III). Resource Optimization. Rendering Time vs. Quality
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Are the Educa PHAROS courses eligible for credit?

Many courses can be credited toward the master's programs at Structuralia.

Facts about our area

+ 1.483

Hours

+88.999

Minutes

264

Courses

Educa PHAROS is a next-generation training model that places a company’s human capital at the forefront. Through a platform that adapts to each company’s corporate identity and offers a total of more than 900 courses, it provides tailored training for each organization. The unlimited flat-rate plan provides each company with the number of courses that best suits its needs, as well as the ability to determine which employees will have access.
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